top of page
Image by Maxim Hopman
UX Case 8

Graduate student at University of British Columbia's iSchool & Circuit Stream Student

Design Guidelines for Social VR Meditations as Additional Feature to Combine with Solo-User VR Meditations

Project Length: ​

  • Research Project: 4 months

​

Courses taken:

  • Topics in Human-Computer Interaction: Designing Augmented and Virtual Reality Experiences from UBC's Computer Science department

  • XR Development with Circuit Stream

​

My role: XR Researcher

Platform: VR Headset (e.g. Oculus Quest 2)

Tools used: Figjam, Unity

​

Utilized skills: 

  • Competitor Analysis, Marketing Research 

  • User Testing: semi-structured interviews (with VR headsets)

  • Observation, Open Coding, Thematic Analysis

  • Design Thinking for XR Design

​

Presentation Venue:

​

​

Research Project Poster:

Project Video:

© 2026 by Ying Chen. All Rights Reserved.

bottom of page